Title | Learning |
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Course | General Psychology |
Institution | University of Central Florida |
Pages | 6 |
File Size | 81.9 KB |
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outlines written to prepare for exams. reinforcement learning, classical conditioning, operant conditioning, ...
Learning I. Classical Conditioning Watson
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Little Albert Experiment
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Child with no fear of rats was exposed to rats along with a loud scary sound. Fear generalizes onto the rat, fear response from rat alone and no sound
Classical conditioning: a person comes to link two or more previously unrelated stimuli -
Unconditioned Stimulus: naturally and automatically triggers a response without conditioning (smell of food)
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Unconditioned Response: T he natural reaction to the unconditioned stimulus (salivation)
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Neutral stimulus: elicits no particular response prior to conditioning (bell)
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Acquisition: A neutral stimulus paired to an unconditioned stimulus becomes a conditioned stimulus -
The conditioned stimulus elicits a conditioned response
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Bell triggers salivating
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Extinction: the tendency for a conditioned response to weaken over time if the unconditioned stimulus doesn’t show up for long enough
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Generalization: s timuli that are similar but not the same as the conditioned stimulus sometimes still get a response (a bunny instead of a rat)
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Discrimination: l earning to distinguish which stimuli are relevant
II. Operant conditioning Behaviors operate in an environment to produce rewarding or punishing stimuli -
Actions followed by reward tend to increase
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Actions followed by punishment often decrease
Skinner 1. Psychology should be objective, based in observable behavior 2. No talk of unseeable mental processes *Definitions *Important People
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Most research psychologists agree with (1) not (2)
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Skinner box: a rat pulls a lever for a food reward
Reinforcer: e vent that strengthens a preceding action Primary: is unlearned; immediately reinforcing stimuli (food) Secondary: g ains power through association with primary reinforcer (money) Shaping: closer and closer approximations of the desired behavior Reinforcement Types
Reinforcement
Punishment
Positive
Add p leasant stimulus to
Add a versive stimulus to
increase b ehavior
decrease b ehavior
Remove a versive stimulus to
Remove pleasant stimulus to decrease b ehavior
Negative
increase behavior
Reinforcement Schedules
Ratio
Interval
Fixed
Reinforcement after a specific number of responses
Reinforcement after a specific length of time
Variable Reinforcement after a randomized number of repetitions (1 in 5 chance)
Reinforcer after a random period of time
III. Observational learning Bandura: Social Learning Theory Higher animals learn without direct experience by watching and imitating Mirror neurons in the frontal lobe fire when performing certain actions, or when observing another doing so -
Imitation, empathy
*Definitions *Important People
Effects -
Modeling nonviolent behavior prompts similar behavior in others
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Viewing prosocial media increased later helping behavior
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Agressive parents → Higher likelihood of aggressive children
Memory I. Information processing models of memory Persistence of learning over time through the storage and retrieval of information -
Recall: r etrieval of information (fill in the blank)
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Recognition: identifying information learned earlier (multiple choice)
Information-Processing Model of Memory -
Analogy to computer operations
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Encoding: getting the information into the brain -
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Extraction of meaning
Retrieval: getting the information back
Atkinson and Shiffrin 3 stage model: 1. Sensory Memory: immediate, very brief and fleeting recording of sensory information -
Iconic Memory: momentary visual memory
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Echoic memory: momentary auditory memory
2. Short Term Memory: briefly holds a few items that will either be stored or forgotten. Holding a 7 digit phone number in your head just until you dial it. 3. Long term memory: relatively permanent storehouse. Holds knowledge, skills, experience. Sensory memory feeds into the working memory. The working memory can be stored into long term, this can be aided by rehearsing the information.
*Definitions *Important People
The basic model holds, later refinements added the concepts of working memory and automatic processing. Working Memory is a newer model of short term memory that involves conscious, active processing of information. A sort of mental scratchpad or workspace. II. Effortful and Automatic Processing Explicit memory: f acts, experiences, can consciously be talked about. -
“Declarative” knowledge: can be declared
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Effortful
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Semantic memory: facts, information
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Episodic memory: events, autobiography
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Processed by hippocampus for storage
Effortful processing: e ncoding requires attention and conscious effort Automatic processing: i nformation is encoded effortlessly and unconsciously. Implicit memory: retention independent of conscious recollection -
Procedural memory, automatic skills -
Knowing how to drive without consciously paying attention to granular steps
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Cerebellum: role in storing implicit memories/stored reflexes formed by conditioning
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Basal ganglia: involved in motor movement, procedural skills
III. Encoding and Retention Effortful processing strategies that help in remembering information: -
Chunking: g rouping items into manageable units
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Mnemonic: u se of imagery or organization to aid memory
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Hierarchies of bigger concepts with narrower subtopics
*Definitions *Important People
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Spacing the encoding of information over a longer period of time vs cramming
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Testing effect: enhanced memory after retrieving, and not just reading
Flashbulb memories: -
Clear and vivid memory of an emotionally significant moment or event
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Hormones created by strong emotions signal important events, makes glucose available to the fuel brain activity
Physical changes at the synapse level are the neural basis for memory -
Long term potentiation: a n increase in a cell’s firing potential after brief, rapid stimulation
Retrieval cues: -
Context-dependent memory: putting yourself in the setting you first experienced something
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State-dependent access: w hat was learned in what state is more easily remembered in that state
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Mood congruent memory: it’s easier to recall experiences consistent with the current mood
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Primacy-recency: easier to recall first and last items on a list
IV. What creates forgetting -
Unused cluttering info
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Anterograde amnesia: inability to form new memories
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Retrograde amnesia: a n inability to retrieve information from the past
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What we fail to encode, we will never remember
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Storage decay: even after encoding something well, we can still sometimes forget it eventually
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Retrieval failure
*Definitions *Important People
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Interference -
Proactive interference: prior learning disrupts new information
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Retroactive interference: new information disrupts old information
V. Memory construction errors: -
Memory is not precise
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To replay a memory is to reconstruct it, it slightly alters
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Misinformation can be incorporated into the memory
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Repeatedly imagining events can create false memories
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Misattributing the source
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Deja vu: current situation creates subconscious retrieval cues
*Definitions *Important People...