Quiz 1 - An Overview of Computers and Programming PDF

Title Quiz 1 - An Overview of Computers and Programming
Author Justina LeDesma
Course Programming Fundamentals I
Institution Lone Star College System
Pages 1
File Size 51 KB
File Type PDF
Total Downloads 57
Total Views 120

Summary

Chapter Quiz 1 - An Overview of Computers and Programming, C++ Programming Program Design Including Data Structures...


Description

Chapter 01 - Quiz 1. A program called the ____ combines the object program with other programs in the library and is used in the program to create the executable code. a. linker 2. In a C++ program, statements that begin with the # symbol are called ____ directives. a. preprocessor 3. Dividing a problem into smaller subproblems is called _____. a. structured design 4. In ____, the first step in the problem-solving process is to identify the components called objects and to determine how these objects interact with each other. a. object-oriented design 5. The problem-solving process has three steps: analyze the problem and design an algorithm, implement the algorithm in a programming language, and ____ the program. a. maintain 6. The ____ and ____ were established to standardize the syntax of C++. a. American National Standard Institution (ANSI); International Standard Organization (ISO) 7. A(n) ____ loads an executable program into main memory for execution. a. loader 8. Word processors, games, and spreadsheets are examples of ____ programs. a. application 9. Main memory consists of an ordered sequence of ____. a. memory cells 10. The language of a computer is called ____. a. machine language 11. A(n) ____ is a unique location in main memory for each cell. a. address 12. A program called a(n) ____ translates the assembly language instructions into machine language. a. assembler 13. ASCII is a(n) ____-bit code. a. seven 14. A(n) _____ program is the machine language version of the high-level language program. a. object 15. A ____ is the digit 0 or 1. a. bit 16. Basic, FORTRAN, C++, C#, and Java are all ____ languages. a. high-level 17. A program called a(n) ____ translates instructions written in high-level languages into machine language. a. compiler 18. A(n) ____ is a step-by-step problem-solving process in which a solution is arrived at in a finite amount of time. a. Algorithm 19. A(n) ____ monitors the overall activity of the computer and provides services. a. Operating system...


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