Alternative Marketing PDF

Title Alternative Marketing
Author Step Curr
Course Global Marketing
Institution Oakton Community College
Pages 3
File Size 83.9 KB
File Type PDF
Total Downloads 40
Total Views 150

Summary

Alternative Marketing...


Description

Alternative Marketing 10.1 How can buzz marketing, guerrilla marketing, lifestyle marketing, and experiential marketing enhance a marketing communications program? Alternative marketing: The use of buzz, word-of-mouth, and lifestyle messages at times when consumers are relaxing and enjoying hobbies and events. -Requires creativity and imagination -Identify intersect paths (touch points) Alternative media programs: • Buzz marketing • Guerilla marketing • Lifestyle marketing • Experiential marketing • Product placement • Branded entertainment Buzz marketing: An emphasis on consumers passing along information about a product to others. (also known as ‘word-of-mouth’) o Buzz marketing difficult during inoculation stage o Must use brand ambassadors o True customer-generated buzz occurs after awareness o Awareness generated through traditional advertising Buzz marketing stages: (3) 1. Inoculation: The product is introduced 2. Incubation: The product is used by a few innovators or trendsetters 3. Infection: Widespread use of the product occurs Types of Buzz Marketing Approaches: o Individuals who truly like a brand o Individuals who are sponsored by a brand o Company or agency employees Preconditions of Buzz Marketing: o Product must be unique, new, or superior o Brand must stand out o Advertising should be; memorable/intriguing/different/unique o Consumer involvement with the brand

Stealth marketing: The use of surreptitious practices to introduce a product to individuals without disclosing or revealing the true relationship with the brand. o Unauthorized practices o Thrives in online world o Ethical debate Guerrilla marketing: Programs designed to obtain instant results through the use of limited resources by relying on creativity, high-quality relationships, and the willingness to try new approaches. o Developed by Jay Conrad Levinson o Instant results with unique, low-cost approaches o Focus on region or area o Involve interacting with consumers o Create excitement o Goal is to generate buzz o Alternative media Traditional Marketing Guerrilla Marketing • Requires money • Geared to large businesses with big budgets • Results measured by sales • Based on experience and guesswork • Increases production and diversity • Grows by adding customers • Obliterates the competition

• Aims messages at large groups • Uses marketing to generate sales • ‘Me Marketing’ that looks at ‘My’ company • Requires energy and imagination • Geared to small businesses and big dreams • Results measured by profits • Based on psychology and human behaviour • Grows through existing customers and referrals • Cooperates with other businesses • Aims messages at individuals and small groups • Uses marketing to gain customer consent • ‘You Marketing’ that looks at how can we help ‘You’

Reasons for using Guerrilla Marketing: o To find a new way to communicate with consumers o To interact with consumers o To make advertising accessible to consumers o To impact a spot market o To create buzz o To build relationships with consumers

Lifestyle marketing: Marketing methods associated with the hobbies and entertainment venues of the target audience. o Associated with hobbies and entertainment o Contacting consumers where they go for; relaxation/excitement/socialization/enjoyment o Example: Armani Exchange reaches young consumers through sponsoring and setting up booths at music festivals and fashion shows

Experiential marketing: A program that combines direct marketing, field marketing, and sales promotions into a single consumer experience. o Direct marketing through interactive connection o Engage consumers (rather than pass out free samples)

Direct marketing + Personal Selling+ Sales Promotions

10.2 What methods can be used to effectively employ product placements and branded entertainment? Product placement: The planned insertion of a brand or product into a movie, television show, or some other media program. o Planned insertion o Used since 1890s o Product placements -Increased awareness -More positive attitude toward brand -No immediate impact on sales o Low cost per viewer -Movies -DVD movie rental -Pay-per-view television -Television

Branded entertainment: The integration of entertainment and advertising by embedding brands into the storyline of a movie, television show, or other entertainment medium. o Brand woven into the storyline o Use increased sharply with reality shows o Also found in novels, plays, songs, and movies Key factors influencing the effectiveness of product placement and branded entertainment: o Media o Supporting promotional activities o Consumer attitudes toward placements o Placement characteristics o Regulations

10.3 Why has the use of alternative media venues, especially video game advertising, grown in marketing communication programs? Examples of Alternative Media: • Video games • Cinemas • Subways

• Street and mall kiosks • Escalators • Parking lots • Airlines • Shopping bags • Clothes Video game advertising facts: -$7 billion per year spent on in-game ads -Thus very attractive market o In-game advertisements o Rotating in-game advertising o Interactive ads o Game-related websites o Advergames o Sponsored downloads o Mobile game apps Advergames: Branded video games

10.4 How have in-store marketing and point-of-purchase displays evolved into effective communication and sales tools? In-Store marketing: -69% of purchase decisions made in store -Funds represent small percent of budgets Point-of-purchase (POP) displays: Any form of special display that advertises merchandise Effective Point-of purchase (POP) displays: o Integrate the brand’s image into the display o Integrate the display with current advertising and promotions o Make the display dramatic to get attention o Keep the color of the display down so the product and signage stand out o Make the display versatile so it can be easily adapted by retailers o Make the display reusable and easy to assemble o Make the display easy to stock o Customize the display to fit the retailer’s store

10.5 How can brand communities enhance brand loyalty and devotion? Brand communities: A link that forms due to an association between the brand, a consumer, and others who own or purchase the brand. o Ultimate demonstration of -Brand loyalty -Brand devotion o Symbolic meaning o Interactions between brand and consumer o Shared values and experiences o Cannot be created by brands itself o Marketing can enhance community experience Reasons Brand Communities form: o Affirmation of the buying decision o Social identity and bonding o Swap stories o Swap advice and provide help to others o Feedback and new ideas Ways to enhance Brand Community Spirit: o Create member benefits to encourage new customer to join a group o Provide materials to the group that are not available anywhere else o Involve firm representatives in the groups o Sponsor special events and regular meetings o Promote communications among members of the group o Build a strong brand reputation...


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