Aimer 7 Routine Addendum used for aiming PDF

Title Aimer 7 Routine Addendum used for aiming
Author Utkarsh Ambati
Course Interação Humano-Computador
Institution Centro Federal de Educação Tecnológica Celso Suckow da Fonseca
Pages 14
File Size 350.2 KB
File Type PDF
Total Downloads 71
Total Views 147

Summary

Free aim training guide which can help you improve your gameplay....


Description

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There is an early release of the v2 of this guide that you can find here The v2 has been updated and now includes routines for Intermediate and Advanced!

I will leave this guide up, which you can still access below so that people who are contempt with sticking to it can do so. I would strongly recommend moving to the v2 now though.

Feel free to ask me questions or make suggestion, my discord handle is Tammas#3731

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Aimer7 Routine Addendum By Tammas You can skip this first page if you either don’t care or you haven’t looked at Aimer7’s guide before

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What is this?

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It is widely accepted at this point that the guide made by Aimer7 is outdated, given that it was made at the start of 2019 this isn’t surprising. Because of this I have taken up the task of creating an updated version of Aimer7’s workout routines. I made this guide with the intention of keeping it similar to Aimer7’s guide so that it would be familiar to anyone who was following his guide.

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Why doesn’t Aimer7 update the guide then?

Aimer7 is a professional coach who earns money from teaching people how to improve their aim - producing an extensive guide takes a lot of time and effort that could be put into earning an income. These are obviously conflicting interests and as such he hasn’t bothered to update his guide, which is entirely within his right.

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If it was a good guide how is it bad now?

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When Aimer7 made his guide there was not much more than 400 scenarios, as of the end of May 2020 there are over 3700 scenarios. A lot of the scenarios included in Aimer7’s guide were simply the best scenarios available at the time even though they were functionally flawed. These flaws can range from scenarios with a heavy element of RNG such as Air to scenarios with scoring systems that encourage bad technique such as Popcorn. Air has an issue known as “sky botting” which is where a flying target can get ‘stuck’ above the player jeopardizing a run. Popcorn uses the accuracy as a multiplier for score; on a scenario with a median accuracy as low as Popcorn has, this encourages the player to stop shooting so they don’t ruin the score of a run.

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Why should I trust your judgement?

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Admittedly I’m not nearly as impressive at aiming as some of the top aimers on the KovaaKs/Sparky discord servers. However, I have been aim-training for the past year and in that time, I have improved significantly, and I have learnt a lot about the improvement process. I do not expect, nor do I want you to take my opinion as gospel over other members of the Aim community. I am just a guy with a passion for helping others and creating tools/resources for the community.

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What are some key differences between your guide and Aimer7’s?

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For one, this guide lacks a lot of the strong theory that went into the introduction of Aimer7’s guide. I am not going to copy what he wrote verbatim, instead I would recommend you go and read the first few pages of his guide. It covers a lot of important information regarding the usefulness of aim training as well as motivational advice. In terms of formatting, I have significantly streamlined the process of determining where you should start, which you will see soon. Aimer7 highlights scenarios based on category like this: Close Long Strafes Invincible, 1wall6targets TE, Bounce 180 Tracking. I instead will just colour text like this: Close Long Strafes Invincible, 1wall6targets TE, Bounce 180 Tracking. Where Red is Click Timing, Purple is Target Switching and Blue is Tracking. Aimer7 suggests alternative scenarios that you can do like this: 1wall6targets TE (1wall9000targets) I use the C programming notation for OR which is two vertical lines || For example: 1wall6targets TE || 1wall9000targets This guide’s routines are also organized into tables, with scenarios on the left and durations on the right. There are other things I will point out or restate as they become relevant further down.

Score Targets are subject to change but should remain mostly the same

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Where should I start?

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To determine what skill level you should start at I would recommend doing 5 to 10 attempts of the following scenarios; 1wall6targets TE, Bounce 180 Tracking, and Close Long Strafes Invincible. Complete Beginner;...


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