PSY-260-RS-T1-Media-Claims proceed w/caution. nothing is ever good enough for edward garrido PDF

Title PSY-260-RS-T1-Media-Claims proceed w/caution. nothing is ever good enough for edward garrido
Course Introduction to Psychological Research and Ethics
Institution Grand Canyon University
Pages 4
File Size 177.8 KB
File Type PDF
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Summary

proceed w/caution. nothing is ever good enough for edward garrido. He has low ratings on ratemyprofessor.com. I had a perfect 4.0 for a year until this jackhole....


Description

PSY-260: Introduction to Psychological Research and Ethics Topic 1: Media Claims versus Empirical Facts Dr. Edward Garrido a P.O.S instructor 26 September 2021 Instructions: 1. Complete the chart below by identifying five media claims and scientific facts that support and refutes your media claim statements. 2. Cite the scholarly, peer reviewed sources from which the scientific facts were obtained using in-text citations formatted according to APA. Include a full reference page at the end of your document following proper APA guidelines found in the APA Style Guide, located in the Student Success Center.

Media Claim

Scientific Fact to Support Claim

Scientific Fact to Oppose Claim

Students with disabilities tend to be bullied more than others.

A national study based on parent reports found are higher for those with disabilities (Farmer, 2010).

What is not taken into consideration is unreported incidences of bullying taking place (Pampel, 2018).

Video games causes violence

Playing violent video games can increase a person's aggressive thoughts, feelings, and behavior both in laboratory settings and in actual life (Dill, 2000).

Though males are generally more aggressive than females, exposure to violent video games caused any differences in aggression (Christopher J. Ferguson, 2008).

Social media is responsible for teen depression and suicide.

Despite the benefits of these technologies, there are also potential risks that can be detrimental to the mental health and well-being of adolescents (Reid & Weigle, 2014).

It is difficult to determine the cause and effect, which is likely to be related to the nature of the young person. More research is needed to identify those most at

Research Methods in Psychology, 2e By Beth Morling

© W. W. Norton & Company, Inc.

risk of harm from social media (Richards et al., 2015). Intermittent Fasting is effective and has positive impacts on mental health

Intermittent fasting enhances mood and fights chronic pain (A., 2010).

Intermittent fasting could lead to mental health illnesses such as depression (Zhang et al., 2015).

Teens who listen to rap music are more likely to commit crime

Research on violent television and films, video games, and music reveals unequivocal evidence that media violence increases the likelihood of aggressive and violent behavior in both immediate and long-term contexts (Craig A. Anderson, 2003).

Research shows that studies examining this issue are virtually nonexistent and do not consistently support a cause‐ effect relationship. Theoretical, methodological, and conceptual shortcomings further limit the significance of the research findings (Tatum, 2010).

References: A., M. (2010, April 14). Prolonged fasting as a method of mood enhancement in chronic pain syndromes: A review of clinical evidence and mechanisms. Current pain and headache reports. Retrieved September 25, 2021, from https://pubmed.ncbi.nlm.nih.gov/20425196/.

Christopher J. Ferguson, S. M. R. (2008, March 1). Violent video games and AGGRESSION: Causal relationship or byproduct of family violence and INTRINSIC VIOLENCE Research Methods in Psychology, 2e By Beth Morling

© W. W. Norton & Company, Inc.

MOTIVATION? - Christopher J. Ferguson, Stephanie M. Rueda, AMANDA M. Cruz, Diana E. Ferguson, Stacey Fritz, Shawn M. SMITH, 2008. SAGE Journals. Retrieved September 25, 2021, from https://journals.sagepub.com/doi/abs/10.1177/0093854807311719.

Craig A. Anderson, L. B. (2003, December 3). The influence of media violence on youth - Craig A. Anderson, Leonard Berkowitz, Edward Donnerstein, L. Rowell Huesmann, James D. Johnson, Daniel Linz, Neil M. Malamuth, Ellen Wartella, 2003. SAGE Journals. Retrieved September 26, 2021, from https://journals.sagepub.com/doi/full/10.1111/j.15291006.2003.pspi_1433.x.

Dill, K. E. (2000). Violent video games can increase aggression. American Psychological Association. Retrieved September 25, 2021, from https://www.apa.org/news/press/releases/2000/04/video-games.

Farmer, T. W. (2010). The American Association on intellectual and developmental disabilities. Intellectual and Developmental Disabilities, 48(3), 239–241. https://doi.org/10.1352/19349556-48.3.239

Pampel, F. (2018). BULLYING AND DISABILITY: An Overview of the Research Literature. Colorado Developmental Disabilities Council. Retrieved 2021, from http://coddc.org/Documents/Bullying%20and%20Disability%20-%20An%20Overview %20of%20the%20Research%20Literature.pdf.

Research Methods in Psychology, 2e By Beth Morling

© W. W. Norton & Company, Inc.

Reid, D., & Weigle, P. (2014, January 1). Social media use Among Adolescents: Benefits and risks. Latest TOC RSS. Retrieved September 25, 2021, from https://www.ingentaconnect.com/content/ben/aps/2014/00000004/00000002/art00003.

Richards, D., Caldwell, P. H. Y., & Go, H. (2015, November 26). Impact of social media on the health of children and young people. Wiley Online Library. Retrieved September 25, 2021, from https://onlinelibrary.wiley.com/doi/abs/10.1111/jpc.13023.

Tatum, B. L. (2010, April 23). The link between rap music and Youth Crime and Violence: A review of the literature and issues for future research. Taylor & Francis. Retrieved September 26, 2021, from https://www.tandfonline.com/doi/abs/10.1080/1478601X.1999.9959513.

Zhang, Y., Liu, C., Zhao, Y., Zhang, X., Li, B., & Cui, R. (2015). The effects of calorie restriction in depression and potential mechanisms. Current neuropharmacology. Retrieved September 25, 2021, from https://www.ncbi.nlm.nih.gov/pmc/articles/PMC4790398/.

Research Methods in Psychology, 2e By Beth Morling

© W. W. Norton & Company, Inc....


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